Assistant Professor of Film and Digital Media Production
Jeff has worked in the video game and animation industries since 2002. Jeff has worked as a Lead Cinematics Director, Animator, and Senior Video Editor for Electronic Arts, Sony Computer Entertainment, 2K Games, and THQ/Deep Silver. As both a staff employee and full-time freelancer, Jeff's work has been featured in more than fifteen games, including Evolve, Uncharted: Golden Abyss, Bioshock 2, Borderlands 2, The Bureau: XCOM Declassified, Saints Row I-IV, Mafia II, Spec Ops: The Line, Resistance: Retribution, Syphon Filter: Logan's Shadow, and NFL Street.
Jeff co-founded the independent game studio, Resonator, and is currently working as art director on their debut PC and console title, Anew: The Distant Light (www.anewthegame.com). Anew has been selected to show at several game festivals, including The MIX @ E3, Indie Megabooth @ GDC, Comicon, and Unity's Unite conference. Jeff' is also an active lecturer at top animation and game design universities and industry events.
Jeff graduated from the University of Notre Dame in 1999 with Bachelor's degrees in Film Production and Computer Applications, and from Rochester Institute of Technology in 2002 with a Master of Fine Arts degree in Computer Animation. Jeff's MFA thesis animated film from RIT, Intelligent Life, screened at more than fifty film festivals internationally. It won more than twenty awards, including a Best Animation nomination from the Academy of Motion Picture Arts and Sciences Student Academy Awards, and the Best Animated Short Film award at the South by Southwest Film Festival.
Upon graduating from Notre Dame, Jeff's students have placed in top graduate school programs and companies such as the University of Southern California, Rochester Institute of Technology, Savannah College of Art and Design, American Film Institute, Disney Feature Animation, Dreamworks TV and Feature Animation, Weta Digital, Method, Electronic Arts, 2K, Google, Boeing, and more.
Office: DeBartolo Performing Arts Center